Skyrim se lore weapon expansion
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Goldbrand - A Legendary Katana created by Boethia, it is rumored to be residing in Skyrim.ĭaedric Crescent - It is rumored that Mehrunes Dagon reclaimed the last known Daedric Crescent when the Nerevarine left Vvardenfell and has it locked away somewhere in Skyrim. The Silver weapons also come with the additional silver effect, so the undead will receive more damage.Īll Add-Ons are standalone plugins and do not require Lore Weapon Expansion, though it is highly recommended. The new weapons are distributed via leveled lists so you'll come across them during your adventures, some are also craft-able and can be found in the crafting menu once you have the required perks and all weapons can be upgraded too.
Skyrim se lore weapon expansion series#
All of the included weapons are lore based, meaning they are either based on designs found in previous games (with visual upgrades) or based on descriptions/places/characters mentioned in the series lore.
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weapons of very hard materials can only be sharpened with diamonds, while iron and steel weapons are sharpened with corundum.), adds the ability to enchant equipment through smithing (through Dragon Runes found in dungeons, as well as other methods), overhauls the appearance of unique weapons (like Wuuthrad and Red Eagle's Fury, to name a few), and adds all of these weapons and armors to the leveled list so you'll find bandits and the like using them.Lore Weapon Expansion (L.W.E) is a project that aims to expand the available weapons found in-game via loot and the crafting menu.
Skyrim se lore weapon expansion mod#
In addition, the mod changes tempering to a gem-based system (i.e. Some styles are rarer than others Nordic, for example, is quite common in Skyrim. Materials are unlocked via Smithing perks while Styles are unlocked by reading books on the equipment style (example: the mod adds a book called "Smith: The Redoran Legacy" which gives you Dunmeri recipes) reading the book again removes the recipes to prevent craft menu clutter. For example, Dremora-style weapons are designed for maximum pain and will have at least 1 extra damage over other styles). a Steel Redguard Cutlass for your Redguard character). Styles of the same material have slightly different stats from each other, but the differences aren't usually enough to cause you to wield one weapon style over the other, allowing you to wield whatever style fits your character (e.g. AoT2 separates equipment (weapons and armor) material from style, allowing you to find things like a Iron Dunmeri Shield. If I could recommend one weapon mod to you though, I would recommend Armoury of Tamriel II. (One of the added weapon types, clubs, are purposely inferior in every way! What's even the point?). Even worse, most of the newly added weapons feel vastly inferior to the vanilla weapons. The two-handed spear is disappointingly OP, as spear-wielding AI do not seem to take advantage of the extra range, while at the same time allowing you to hide behind or ontop of a rock, table, or other obstacle and smack away at them with a spear of your own. That being said, however, I found that the differing effects were barely noticeable in-game, except for the two-handed spear. if the perk, vanilla or modded, affects swords, it'll affect shortspears and shortswords). Heavy Armory adds new weapons with differing ranges/speeds/damages that use normal perks (i.e. Also, like another commenter has said, some of those weapons look out of place, and not just because of lore-unfriendliness, but because of their textures. And you'd best be using CCO, because in my experience, having too many items in the craft menus can cause a CTD. Almost too much, and it ends up being filling your crafting menus with clutter unless you're using Complete Crafting Overhaul (CCO). Immersive Weapons and its counterpart, Immersive Armors, from what I understand, has a few compatibility issues with other mods. I've never used Lore Weapons Expansion, but it looks okay, and might be the best of the bunch! Seems pretty fun, adding in weapons from past games.